AI Insights · Timothy · October 2024
Top 5 Character Collection Games on Android in Hungary, Q3 2024
Explore the performance of the top five character collection games on Android in Hungary during Q3 2024, highlighting trends in downloads, revenue, and active users.
In the third quarter of 2024, the character collection games genre saw varied performance trends on the Android platform in Hungary. Let's delve into the specifics of how the top five games fared during this period.
Driving Real Race City 3D by Bacon studio showed a notable trend in downloads, peaking at approximately 10.9K in the last week of July. However, the downloads tapered off towards the end of the quarter, settling at around 3.4K. The game maintained a consistent increase in weekly active users, beginning the quarter with about 26.5K and closing at approximately 50K. Revenue was negligible with only a slight uptick in early September.
Brawl Stars from Supercell experienced a decline in downloads over the quarter, starting with around 5.1K and decreasing to about 2.7K by the end of September. Revenue fluctuated, starting at approximately $54K in early July and ending at around $21K. Weekly active users saw a slight downward trend from 442.3K to 358.1K throughout the quarter.
For Subway Surfers by SYBO Games, downloads experienced a downward trajectory, beginning at 3.6K and dropping to 1.9K by the quarter's end. Revenue remained fairly constant, with minor fluctuations, staying under $0.2K weekly. Weekly active users showed a gradual decrease, starting at 76.4K and ending at 62.3K.
EA SPORTS FC™ Mobile Soccer from ELECTRONIC ARTS had a decrease in downloads from 3.7K to 2.2K throughout the quarter. Revenue remained relatively stable, starting at $10.2K and seeing a slight dip to $7.3K by the end of September. Weekly active users fluctuated slightly but remained around the 51K to 55K range.
Lastly, Last War:Survival Game by First Fun saw a decrease in downloads from 4.1K to 2.6K. Revenue trends showed stability, peaking at $8.8K in late July and ending at around $6.6K. Weekly active users initially declined but rallied by the end of September, rising from 11.3K to 12.8K.
These insights highlight the dynamic nature of the gaming market in Hungary, showcasing varied trends in downloads, revenue, and active users. For more detailed insights into mobile game performance, visit Sensor Tower.